A Week Behind Schedule! - A Life Worth Living (Godot Devlog #3)

A Week Behind Schedule! - A Life Worth Living (Godot Devlog #3)

I apologize for the delayed video and thank you again for keeping up with my progress.

I have gotten a lot of backstory done for the world and the character. I also have a whole map drawn up. I have pixel art that I haven't implemented. It's not easy making a game while making the game if that makes any sense.

Game Idea so far: (Writing it out just in case my video wasn't clear)
Adding a Survival element in order to focus your characters Skills.
NOT A SURVIVAL GAME WILL NOT LOSE STRENGTH FOR NOT EATING ACTUALLY THE OPPOSITE. EATING WILL BE LIMITED, SLEEPING LIMITED, DRINKING YOU GUESSED IT LIMITED FORCING YOU TO STATEGIZE WHEN AND HOW TO HEAL AND WHAT TO DO NEXT.

Health - losses from glass in trashcans, fighting etc.
Plenty of ways to heal like sleeping, food, water BUT beds and showers cost money and you cant drink or eat for an infinite amount.
If this depletes down to zero you will faint and end up back at home.
Maybe items end up in a lost and found or stay where they are but theres a time limit to collect them.

Charisma - losses from digging in trashcans and using magic which in my game is used with Technology. Which all causes you to smell and Item like Wipes or Spend money for a shower will clean you up.
If it depletes down to zero will cause Depression which effects....

Morality - Stealing from people causes you to feel depressed
An item like cigarettes or sleeping in an inn will cheer you up.
If it depletes down to zero will cause Loss of Appetite which effects....

Strength - dodging or defending causes weakness lowering your strength
A food item will build your strength back up. If strength depletes down to zero will cause dehydration which effects...

Endurance - running around at max speed or crouching for long periods makes you sweat and causes you to be thirsty Drinking will restore stamina. If this depletes down to zero it will cause Bleeding which will effect your Health.

CLASS SYSTEM: Ideas to roleplay
Warrior: Get Meat to cook from animals, increase weapons by breaking old weapons to melt down to Smith new ones and find new items while exploring.
SKILLS: Combat, Smithing, Cooking
Mage: Collect herbs while exploring, use enchanting to break old equipment to carry buffs over and buy new technology to use more spells.
SKILLS: Technology, Enchanting, Herbalism
Thief: Use Stealth to steal from camps or homes, pickpocket to get money and scavenge from trash cans to find new items to create new inventions that will help you in combat.
SKILLS: Stealth, Inventions, Scavenging

-Neeshchii King
"Improve Yourself, Influence Others"
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Sprite updated:
https://neeshchiiking.itch.io/an-average-man
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List of Influencers:

Heartbeast (RPG Tutorial)
https://www.youtube.com/user/uheartbeast

Mitch Makes Things (Interaction System)
https://www.youtube.com/c/MitchMakesThings

Arkeve (Changing Scenes)
https://www.youtube.com/channel/UC_CC9isZsKofGK8gMy8uhPQ

John Ivess (Damage Indicator)
https://www.youtube.com/channel/UC_6NEtc-WKFEOr8vKpjWHlA

Branno (Leveling And Experience)
https://www.youtube.com/channel/UCCFiW5PwlxKv1jOhB89rdhQ

BitBrain (Day and Night System)
https://www.youtube.com/channel/UCZDjQltHRNiXIYXMBeLDleA

GDC (Menu UI)
https://www.youtube.com/channel/UClseGZiVmeHamsjYmpbiAmQ
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I started coding using LowRes NX on my IPHONE!! If you want to learn how to code or you want to code while on the go the website and app are in the link below.

https://lowresnx.inutilis.com/

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RpgDevlogGodot

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